Our heroes continue their quest to regain the map to Redwall Abbey! Diggs heals old wounds. Clementine swaps recipes. Portobello goes on a wild ride.
Read MoreThe chase is on! Our heroes continue their quest for the map to Redwall Abbey. Portobello rallies the troops. Clementine continues to be motivational. Diggs practices for the Olympics.
Read MoreOur three unlikely heroes finally meet in Mossflower City, and just like any good adventure, things do not start as smoothly as they would like. Portobello gets a tasty treat. Diggs does his thing. Clementine saves a soul.
Read MoreIt's just another day of eating food, getting in trouble, and not understanding words for Portobello. However, today he also went on an adventure with his best friend, met a new person, and dreamed a new dream.
Read MoreDiggs, a squire of Sir Orren, tests to become a fully-fledged Knight of the Order of the Crescent, becomes the "Vanquisher of the Great Wolf," and begins his search for the cure of the Affliction.
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Clementine, an elderly brown squirrel living in the squirrel settlement of New Canopy, is preparing for the Giving's Day Festival as she does every year. However, in this time of celebration, the attitude of her own people just might be what pushes her over the edge to begin her search of Redwall Abbey.
GM Aubrey Massey explains the basics of the role playing game system Fate Core, made by Evil Hat Productions. This is what you should listen to if you want to know more about what Fate Dice, Skills, Aspects, Fate Points, Stunts, Stress, and Combat is like in If You Give A Mouse A Dagger.
Read MoreGM Aubrey Massey takes you through the setting, the basics of an actual play podcast, and the episode release schedule.
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